This is documentation of my work and questions throughout the semester
(enter photo and video documentation of flame component of Horse Interactice piece)
PLAY. BURN. SLEEP. REPEAT.
Ideas of mindless destruction
“We are all only? children.”
What the average child sees now adays, the destruction of the world around them, rather than the joys of childhood, and when they grow up they will continue this damaging cycle
How what your innocent actions oten cuase more damage and distuction than you think
Horse is function, could support the weight of users
Tilt sensation works well, makes th user work for it and increases its interactivitity
Shoe prints give subtle signal viewer to participate without standing out
How should the piece atart? On a black screen so it isnt clear at first, or does the stagnat fire invite the viewer to to cuase action, is there a better way to do thsi and provoke the viewer to inact a change
NEED BETTER PROJECTOR SET UP OVERALL
Clear up the quality and legibility of the images
Now that I have the basic technical elements I hope to expand in order to make more of a game structures experience in order to entertain the viewer, using the recklessness of competition